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★ Shoot or Die ★

A tribute to the greatest run-and-gun series ever to grace the Commodore 64, Amiga, and beyond. Strap on your power suit - it's time to remember.

About Turrican

Turrican is one of the most celebrated action game series in European gaming history, originating on the Commodore 64 in 1990. Created by Manfred Trenz, the series introduced players to a power-suit-clad hero navigating enormous non-linear worlds filled with secrets, power-ups, and relentless enemies.

Inseparable from the Turrican experience is the legendary music of Chris Hülsbeck, whose soundtracks - particularly on the Commodore 64 and Amiga - are still considered masterpieces of the chiptune and orchestral game-music genre.

From its humble C64 origins through Amiga ports, SNES adaptations, Mega Drive entries, and finally a modern flashback collection, the Turrican series has endured as a symbol of European game development excellence.

★ DID YOU KNOW? ★

Turrican was created by Manfred Trenz in just 18 months on the Commodore 64.

The Games

Turrican - C64 box art, 1990

Turrican

Commodore 64 · 1990

The original Turrican on the Commodore 64 in 1990. Enormous non-linear worlds, a revolutionary power-up wheel, and Chris Hülsbeck's electrifying SID chip soundtrack cemented this as a landmark C64 release.

  • Massive non-linear worlds with hidden areas
  • Revolutionary power-up wheel mechanic
  • Chris Hülsbeck's iconic SID chip soundtrack
  • Multi-directional shoot

PROS

  • Groundbreaking level design for C64
  • Exceptional SID soundtrack
  • Huge replay value

CONS

  • Steep difficulty curve
  • Some sprite slowdown
Turrican II: The Final Fight - C64 screenshot

Turrican II: The Final Fight

Commodore 64 · 1991

Turrican II expanded on every aspect of the original with improved graphics, more varied stages, and the legendary "The Wall" level - a vertical shooter homage. Hülsbeck's new SID soundtrack is widely considered his finest.

  • Iconic "The Wall" level - a vertical shooter sequence
  • Improved sprite work and varied aesthetics
  • Even more ambitious Hülsbeck SID soundtrack
  • Longer campaign than its predecessor

PROS

  • Better visual variety than Turrican I
  • Hülsbeck's finest C64 composition
  • More epic adventure

CONS

  • Maintains high difficulty
  • Some repetitive enemy placement
Turrican - Amiga screenshot

Turrican

Amiga · 1990

The Amiga port showcased the platform's power with enhanced colours, smoother scrolling, and Hülsbeck's soundtrack expanded for the superior Amiga audio hardware.

  • Enhanced colour palette and parallax scrolling
  • Full Amiga audio for richer Hülsbeck soundtrack
  • All original levels faithfully reproduced
  • Demonstrated Amiga power

PROS

  • Visually superior to C64 version
  • More immersive audio
  • Faithful to the original

CONS

  • Some felt it was conservative
  • Controller support varied
Turrican II: The Final Fight - Amiga box art, 1991

Turrican II: The Final Fight

Amiga · 1991

Widely regarded as one of the finest games ever released on the Amiga. The combination of superior graphics and Hülsbeck's now-legendary orchestral soundtrack created an experience that felt cinematic.

  • Widely cited as one of the greatest Amiga games
  • Hülsbeck's orchestral title theme - a defining moment
  • Stunning sprite work and fluid scrolling
  • The Wall sequence is spectacular on Amiga

PROS

  • The definitive version of Turrican II
  • Hülsbeck's soundtrack is a genuine artistic achievement
  • Perfectly balanced challenge

CONS

  • Some stages require specific strategies
  • Original disks are expensive today
Super Turrican - SNES, 1993

Super Turrican

SNES · 1993

Developed by Factor 5, Super Turrican brought the series to the SNES with a console-focused redesign. The standout new addition was the freeze ray weapon, adding tactical depth to the familiar run-and-gun action.

  • Introduced the iconic freeze ray weapon
  • Factor 5's expert use of SNES Mode 7
  • Hülsbeck soundtrack adapted for SNES
  • New level designs exclusive to SNES

PROS

  • Excellent console adaptation
  • The freeze ray adds fresh variety
  • Technically impressive SNES presentation

CONS

  • More linear than C64/Amiga originals
  • Slightly shorter campaign
  • Some Amiga features absent
Mega Turrican - Mega Drive box art, 1994

Mega Turrican

Mega Drive / Genesis · 1994

Released as Turrican 3 in Europe, Mega Turrican introduced a grappling hook for swinging across chasms. The Mega Drive hardware delivered vibrant visuals and a powerful Hülsbeck FM soundtrack.

  • Grappling hook mechanic adds movement dimension
  • Vibrant Mega Drive visuals
  • Hülsbeck's Yamaha FM soundtrack
  • Multiple weapon types including wheel

PROS

  • Grappling hook is a genuinely creative addition
  • Excellent level design
  • One of the strongest Mega Drive action games

CONS

  • Slightly easier than C64/Amiga games
  • European Turrican 3 branding caused confusion
Turrican 3: Payment Day - Amiga / C64, 1993

Turrican 3: Payment Day

Amiga / C64 · 1993

Turrican 3: Payment Day took the series in a darker direction with a more narrative-driven setup. New weapons, tighter level design, and continued Hülsbeck soundtrack tradition on both Amiga and C64.

  • Darker cinematic narrative tone
  • New weapon types and refined combat
  • Released on both Amiga and C64
  • Continues Hülsbeck soundtrack tradition

PROS

  • Interesting darker narrative direction
  • Tight level design
  • Faithful to series core gameplay

CONS

  • Shorter campaign than Turrican II
  • Less musically inspired than Turrican II
Super Turrican 2 SNES · 1995

Super Turrican 2

SNES · 1995

Factor 5's most polished and cinematic Turrican effort. A more linear structure supported a stronger narrative with spectacularly large boss battles. Hülsbeck's SNES compositions were among the finest on the platform.

  • Most polished SNES Turrican entry
  • Spectacular cinematic boss encounters
  • New weapon arsenal
  • Hülsbeck's finest SNES soundtrack

PROS

  • Stunning presentation
  • Epic boss fights
  • Excellent sound design

CONS

  • Very linear - less exploration
  • Shorter playtime than Turrican II
  • Physical copies are very expensive
Rendering Ranger: R2 SNES · 1995

Rendering Ranger: R2

SNES · 1995

A spiritual successor designed by Manfred Trenz exclusively for Japan. Blending run-and-gun with top-down shooter stages, it showcased extraordinary SNES technical effects. Its rarity made it a holy grail for collectors.

  • Designed by Manfred Trenz - unmistakable Turrican DNA
  • Unique hybrid run-and-gun / top-down shooter
  • Extraordinary SNES effects: scaling, rotation, transparencies
  • Japan-only release - extreme rarity

PROS

  • Technically one of the most impressive SNES titles
  • Distinctive hybrid gameplay
  • Strong Turrican feel

CONS

  • Extreme rarity of original cartridges
  • Top-down sections vary in quality
  • Minimal narrative context
Turrican Flashback - PS4 / Switch / PS5, 2021

Turrican Flashback

PS4 / Nintendo Switch / PS5 · 2021

Published by ININ Games, Turrican Flashback brings four classic Turrican titles to modern consoles with save states, scanline filters, and display options - making these seminal games accessible to a new generation.

  • Four classic titles: Turrican, Turrican II, Super Turrican, Mega Turrican
  • Save states and rewind functionality
  • Authentic scanline and CRT filter options
  • Official release on PS4, Switch, PS5

PROS

  • Official way to play four classics on modern hardware
  • Quality-of-life features help newcomers
  • Celebrates and preserves the series' legacy

CONS

  • Missing Turrican 3 and SNES entries
  • Emulation is functional but basic
  • Physical copies sold out quickly

Turrican - C64 In Action

A selection of screenshots from Turrican on the Commodore 64, showing the variety of levels and encounters that made it legendary.

Turrican C64 - title screen
Title screen - the opening splash that greeted players in 1990.
Turrican C64 - World 1 Level 1 gameplay
World 1-1 - the vast open landscape that defined Turrican's non-linear design.
Turrican C64 - three-headed boss encounter
A fearsome multi-headed boss - the climactic encounters that pushed the C64 to its limits.
Turrican C64 - tunnel boss battle
Tunnel boss - tight corridors and relentless enemy fire.
Turrican C64 - technology level environment
Technology level - industrial environments varied the game's visual palette.

→ View all screenshots in the Gallery

Game Comparison

Title Platform Year Developer
Turrican Commodore 64 1990 Manfred Trenz / Rainbow Arts
Turrican II: The Final Fight Commodore 64 1991 Manfred Trenz / Rainbow Arts
Turrican Amiga 1990 Manfred Trenz / Rainbow Arts
Turrican II: The Final Fight Amiga 1991 Manfred Trenz / Rainbow Arts
Super Turrican SNES 1993 Factor 5
Turrican 3: Payment Day Amiga / C64 1993 Rainbow Arts
Mega Turrican Mega Drive / Genesis 1994 Factor 5
Super Turrican 2 SNES 1995 Factor 5
Rendering Ranger: R2 SNES 1995 Factor 5
Turrican Flashback PS4 / Switch / PS5 2021 ININ Games