Game Catalogue

Every DMA Design game from Menace to Grand Theft Auto 2. Filter by platform.

Menace

1988 Amiga DOS

DMA Design's debut commercial release — a scrolling shoot-em-up published by Psygnosis. Smooth parallax scrolling and aggressive gameplay demonstrated DMA's ability to push the Amiga.

Music composed by David Whittaker. Cross-link: see flagship titles.

Key Facts

Year
1988
Publisher
Psygnosis
Composer
David Whittaker
Platform
Amiga, DOS

Blood Money

1989 Amiga DOS

Multi-directional scrolling shooter published by Psygnosis. Players collect money from defeated enemies to purchase upgrades. Technically superior to Menace; DMA's mastery of the Amiga hardware growing with each release.

Music composed by David Whittaker. See music page for Amiga MOD context.

Key Facts

Year
1989
Publisher
Psygnosis
Composer
David Whittaker
Platform
Amiga, DOS, Atari ST
Lemmings - title screen

Lemmings

1991 Amiga DOS SNES Game Boy

The game that changed everything. Guide a procession of lemmings to safety by assigning roles: builder, blocker, digger, climber, and more. Over 20 million copies sold across all platforms. Born from a two-pixel animated figure created by Mike Dailly in Deluxe Paint.

See flagship page for the full story. Music: Tim Wright (CoLD SToRAGe).

Key Facts

Year
1991 (Feb)
Publisher
Psygnosis
Composers
Tim Wright, Brian Johnston
Lead dev
Dave Jones
Sprite
Mike Dailly
Oh No! More Lemmings - PC CD disc

Oh No! More Lemmings

1991 Amiga DOS

Standalone expansion to Lemmings featuring 100 new levels of fiendish difficulty. Required the original Lemmings disk/install; presented as a standalone product for players who had completed the original. Maintained the core formula while significantly increasing challenge.

Music by Tim Wright (CoLD SToRAGe). See catalogue.

Key Facts

Year
1991
Publisher
Psygnosis
Composer
Tim Wright
Levels
100
Lemmings 2: The Tribes - PC CD disc

Lemmings 2: The Tribes

1993 Amiga DOS SNES Game Boy

Major sequel with twelve themed tribes (Arctic, Medieval, Egyptian, Space, and more), each with unique abilities and aesthetics. 120 levels total with vastly expanded gameplay mechanics. One of the most ambitious sequels of the Amiga era.

See flagship titles for the full write-up. Music: Tim Wright.

Key Facts

Year
1993
Publisher
Psygnosis
Composer
Tim Wright
Tribes
12
Levels
120

Walker

1993 Amiga

A mech-walker shooter set across multiple historical eras via time travel — WWII London, medieval battles, and the distant future. DMA's most technically impressive Amiga title. Walker pushed the Amiga's blitter hardware to its limits to render fluid large-scale mech movement and detailed environments.

See flagship titles. Music by Tim Wright (CoLD SToRAGe).

Key Facts

Year
1993
Publisher
Psygnosis
Composer
Tim Wright
Platform
Amiga only

Hired Guns

1993 Amiga

First-person dungeon crawler supporting four simultaneous players in split-screen on a single Amiga — a remarkable engineering achievement. Players navigate a sci-fi labyrinth, managing resources and combat across all four viewports simultaneously. One of the most technically audacious DMA titles.

See flagship titles. Music: Tim Wright.

Key Facts

Year
1993
Publisher
Psygnosis
Composer
Tim Wright
Players
4 simultaneous

Uniracers (Unirally)

1994 SNES

Fast-paced SNES racing game starring animated unicycles. Published by Nintendo. PAL release titled Unirally. Production was halted after Pixar filed a legal complaint arguing the unicycle characters resembled the unicycle in their 1987 short film Red's Dream. Sold over one million copies before the halt.

See trivia page for the full Pixar lawsuit story. Music by Tim Wright.

Key Facts

Year
1994
Publisher
Nintendo
Composer
Tim Wright
PAL title
Unirally

Holiday Lemmings (Xmas Lemmings)

1991–1994 Amiga DOS

A series of Christmas-themed Lemmings releases produced annually from 1991 to 1994, featuring snow-covered levels and seasonal artwork. Originally distributed as coverdiscs with Amiga magazines; later sold commercially as Holiday Lemmings compilations. A charming annual tradition from the DMA/Psygnosis partnership.

Key Facts

Years
1991–1994
Publisher
Psygnosis
Theme
Christmas levels
The Lemmings Chronicles - PC CD disc

The Lemmings Chronicles (All New World of Lemmings)

1994 Amiga DOS

Third entry in the main Lemmings series, featuring three tribes and a dramatically revamped physics engine. Each lemming could be individually controlled for the first time. Known as The Lemmings Chronicles in North America. The PC-CD version includes DMA Design Ltd branding prominently.

Key Facts

Year
1994
Publisher
Psygnosis
NA title
The Lemmings Chronicles

3D Lemmings

1995 DOS PS1

Experimental 3D remake of the Lemmings concept for DOS and PlayStation 1, published by Psygnosis. The transition to 3D proved challenging — the spatial puzzles that worked elegantly in 2D became harder to read in a 3D camera. Received mixed reviews but sold reasonably on the strength of the Lemmings brand.

Key Facts

Year
1995
Publisher
Psygnosis
Platform
DOS, PS1

Grand Theft Auto

1997 DOS/PC PS1 GBC

The game that launched a franchise. Originally titled Race and Chase, GTA placed players in an open-world crime sandbox — steal cars, complete missions, evade the police, earn money. Top-down perspective across three cities. Controversial, chaotic, and wildly successful. Published by BMG Interactive (UK) and Take-Two (US).

See flagship titles for the full editorial. Music by Craig Conner, Allen Blyth, and others.

Key Facts

Year
1997
Publisher
BMG / Take-Two
Original title
Race and Chase
Platform
DOS, PS1, GBC

Body Harvest

1998 N64

Open-world alien-invasion action game for the Nintendo 64. Originally planned as a Nintendo 64 launch title; Nintendo rejected it. Published by Gremlin Interactive (Europe) and Midway (North America). Dave Jones departed DMA before completion. Body Harvest's open-world design foreshadowed the GTA III revolution to come.

See modern page for fan preservation efforts.

Key Facts

Year
1998
Publisher
Gremlin / Midway
Platform
N64
Note
Rejected N64 launch title

Space Station Silicon Valley

1998 N64

Quirky puzzle-action game for Nintendo 64 in which a tiny microchip inhabits the bodies of robotic animals to solve environmental puzzles. Published by Take-Two Interactive. Often overlooked, Silicon Valley showed DMA's range — playful, inventive, and mechanically elegant. Later ported to Game Boy Color as Evo's Space Adventures.

Key Facts

Year
1998
Publisher
Take-Two
Platform
N64

Grand Theft Auto 2

1999 PC PS1 GBC

Sequel to Grand Theft Auto featuring a futuristic single-city setting with three competing criminal factions. Released across PC, PlayStation, Dreamcast, and Game Boy Color. DMA Design's final game before Take-Two's acquisition formalised the Rockstar North rebrand in 2002.

Key Facts

Year
1999
Publisher
Rockstar / Take-Two
Platform
PC, PS1, DC, GBC