Videos
11 curated embeds: developer interviews, retrospectives, longplays, and gameplay footage. All verified embeddable at time of research.
Developer Interviews
Crammond discusses his defence industry background at Marconi and how he transitioned to making games via a BBC Micro purchased on impulse.
Companion clip from the same documentary session - Crammond continues on his early programming background and move into games.
Crammond describes the accidental discovery that led to Stunt Car Racer - a ramp in a land-rover simulator that turned out to be the actual game.
Retrospectives
Deep technical analysis of how Crammond achieved a working Formula 3 simulation inside 32K of BBC Micro RAM - with documented source code examination.
A retrospective on Grand Prix 2's impact on PC sim racing - what it meant to the genre and why it is still talked about.
A nostalgic look back at Formula One Grand Prix (1992) - the game that established Crammond's F1 simulation reputation.
A community tribute from March 2026 marking Crammond's contributions to racing simulation - with footage across the Grand Prix series.
Longplays
Authentic BBC Micro footage. Demonstrates the core absorb-and-teleport loop, escalating difficulty, and the visual atmosphere of the solid-filled polygon landscapes.
Clean Amiga 500 footage with timestamps for each division. Shows the full league structure and variety of tracks across the game.
Gameplay
Clean Amiga footage of the original F1GP release - period-accurate car liveries and the Amiga's distinctive colour palette.
The DOS version of Formula One Grand Prix - a useful comparison to the Amiga original and a platform Crammond targeted separately for technical reasons.