Primary Sources and Interviews
GDC 2002 Postmortem: "Star Wars Rogue Leader: Rogue Squadron II"
Co-authored by Julian Eggebrecht and Armin Mausolf. The most detailed primary source on Rogue Leader's development - covering the GameCube hardware, the launch title schedule, audio pipeline, and production lessons. Published in Game Developer Magazine following GDC 2002.
Note: Primary scan/access requires GDC Vault or archive.
Rogue Leader deep diveThe Retro Hour EP261 - Turrican & Factor 5 with Julian Eggebrecht
Julian Eggebrecht covers Factor 5's Amiga era through the Turrican revival. Primary source for Eggebrecht's perspective on the studio's founding, the LucasArts partnership, and the Turrican IP recovery.
Sourced Eggebrecht quotesTime Extension - Julian Eggebrecht Interview
Covers Factor 5's decision to develop for N64 over PlayStation, the LucasArts relationship, and the Turrican revival context. Key primary source for the N64 hardware access claim.
Sourced Eggebrecht quotesGame Developer - "In the Lair of the Teutonic King"
Feature on Lair's PS3 development - Factor 5's transition from N64/GameCube to PlayStation 3 hardware and the SIXAXIS design decisions.
Lair reviews