Key People

Éric Chahi
Creator — Another World

Chahi joined Delphine after early work on Amiga games and single-handedly created Another World over two years, handling code, graphics, and animation himself. He pioneered the use of filled vector polygons to achieve smooth, rotoscoped movement that no other game of the era matched. After leaving Delphine post-Another World, he founded Amazing Studio and created Heart of Darkness (1998), then later From Dust at Ubisoft (2011). Chahi remains one of the most visionary solo developers in the medium's history.

Paul Cuisset
Designer — Future Wars, Flashback, Cruise for a Corpse

Cuisset designed Delphine's Virtual Theatre engine, which powered Future Wars and Operation Stealth. His greatest achievement was Flashback (1992), which he designed, programmed, and directed. Studying Chahi's techniques, he achieved similarly fluid character animation for a larger, more ambitious action-adventure. Flashback's sales of over two million copies remain a high-water mark for European games of the era. Cuisset later returned to the franchise with the 2013 remake.

Raphaël Gesqua
Composer — Flashback (Amiga)

Gesqua composed the iconic Amiga soundtrack for Flashback, a score of moody atmospheric tracks that became inseparable from the game's identity. Working within the Amiga's four-channel sound hardware using tracker software, he created music that felt genuinely cinematic — melancholy, sci-fi, European. The Flashback OST is widely regarded as one of the finest scores of the 16-bit era and is preserved on Amiga Music Preservation (AMP) and other archival projects. See Music.

Jean-François Freitas
Composer — Another World

Freitas composed the score for Another World, working within the constraints of each target platform to create music that complemented Chahi's stark visual world. The score is minimal by design, allowing silence and ambient sound to carry much of the emotional weight — a choice that proved prescient. Freitas's themes for the game's opening and key set-pieces are among the most evocative in early 1990s gaming. See Music for track listings and preservation links.

Paul de Senneville
Founder — Delphine Software International

A music publisher known for his work with pianist Richard Clayderman, de Senneville provided the initial funding and business structure for Delphine Software International. His background in the French music industry brought a sensibility toward artistic ambition that shaped Delphine's identity as a studio willing to take creative risks.

Grégory Zenou
Developer — Another World ports

Zenou worked on various ports of Another World, helping to bring Chahi's vision to platforms beyond the Amiga original. The challenge of porting a game built around hardware-accelerated polygon rendering to different chipsets required considerable technical ingenuity.


The Broader Team

Like many studios of the era, Delphine's most celebrated work was created by remarkably small teams. Another World was essentially a one-man project; Flashback had a core team of perhaps five to eight people. This scale allowed for singular artistic vision in a way that became increasingly rare as development costs grew through the 1990s.

The studio also benefited from strong publisher relationships: Virgin Games, U.S. Gold, and Electronic Arts all distributed Delphine titles in different territories, giving the Bourges studio a genuinely global reach despite its modest size.

For more about the games these individuals created, see the Catalogue or the Flagship deep dives.