Future Wars
Point-and-click adventure across time periods, powered by the Virtual Theatre engine. Delphine's commercial breakthrough.
Every game Delphine Software released, from 1989 to 2004.
Point-and-click adventure across time periods, powered by the Virtual Theatre engine. Delphine's commercial breakthrough.
A globe-trotting spy thriller, released in some territories as James Bond: The Stealth Affair. Smooth animation, sophisticated plotting.
The DOS port of Delphine's breakthrough adventure, faithful to the Amiga original with VGA support added later.
Éric Chahi's masterpiece. Polygon-based rotoscoped animation, no HUD, pure story. Changed what games could be. Known as Out of This World in North America.
The DOS version of Éric Chahi's landmark cinematic game, reaching a huge PC audience for the first time.
The Mega Drive port brought Éric Chahi's alien odyssey to console audiences across the world.
The Super Nintendo version, released in North America as Out of This World, introduced the game to Nintendo's platform.
A 1930s murder-mystery aboard a yacht. Real-time character schedules, multiple suspects, and an atmosphere lifted from Agatha Christie.
Paul Cuisset's sci-fi action-platformer, selling two million copies. Fluid rotoscoped animation, a Philip K. Dick-flavoured plot, Raphaƫl Gesqua's moody score. A landmark.
Often considered the definitive version: excellent sound and visuals, and the platform on which most players first encountered Conrad B. Hart.
The Super Nintendo version brought Flashback to Nintendo's audience, with some graphical and audio differences from the Mega Drive original.
The PC version of Flashback, supporting VGA graphics, reaching the large DOS gaming market.
A celebrity fighting game co-developed with Tiertex and published by Electronic Arts. NBA star Shaquille O'Neal battles demons in another dimension. Infamous in hindsight.
A 3D sequel to Flashback, returning Conrad B. Hart to action in a fully three-dimensional environment. Technically ambitious; divisive among fans.
The PlayStation port of the 3D Flashback sequel, making use of the console's hardware for its time-travel and action sequences.
Delphine's surprise pivot to racing. A fast, well-reviewed motorcycle racing game that sold well and spawned a franchise keeping the studio alive through the late 1990s.
A late-era action RPG in the Diablo mould. Developed as the studio struggled to find new directions in an increasingly competitive market.
For deep narrative analysis of the five most significant Delphine titles, see Flagship.