Game Catalogue

1989 — Amiga / Atari ST / DOS

Future Wars

Future Wars - box art

Point-and-click adventure across time periods, powered by the Virtual Theatre engine. Delphine's commercial breakthrough.

1990 — Amiga / Atari ST / DOS

Operation Stealth

Operation Stealth - European box art

A globe-trotting spy thriller, released in some territories as James Bond: The Stealth Affair. Smooth animation, sophisticated plotting.

1989 — DOS

Future Wars (DOS)

Future Wars DOS - box art

The DOS port of Delphine's breakthrough adventure, faithful to the Amiga original with VGA support added later.

1991 — Amiga / Atari ST / DOS / Mega Drive / SNES

Another World

Another World - box art

Éric Chahi's masterpiece. Polygon-based rotoscoped animation, no HUD, pure story. Changed what games could be. Known as Out of This World in North America.

1991 — DOS

Another World (DOS)

Another World DOS - box art

The DOS version of Éric Chahi's landmark cinematic game, reaching a huge PC audience for the first time.

1992 — Mega Drive

Another World (Mega Drive)

Another World Mega Drive - box art

The Mega Drive port brought Éric Chahi's alien odyssey to console audiences across the world.

1992 — SNES

Another World (SNES)

Another World SNES - box art

The Super Nintendo version, released in North America as Out of This World, introduced the game to Nintendo's platform.

1991 — Amiga / Atari ST / DOS

Cruise for a Corpse

Cruise for a Corpse - box art

A 1930s murder-mystery aboard a yacht. Real-time character schedules, multiple suspects, and an atmosphere lifted from Agatha Christie.

1992 — Amiga / DOS / Mega Drive / SNES

Flashback

Flashback - box art

Paul Cuisset's sci-fi action-platformer, selling two million copies. Fluid rotoscoped animation, a Philip K. Dick-flavoured plot, Raphaƫl Gesqua's moody score. A landmark.

1992 — Mega Drive

Flashback (Mega Drive)

Flashback Mega Drive - box art

Often considered the definitive version: excellent sound and visuals, and the platform on which most players first encountered Conrad B. Hart.

1993 — SNES

Flashback (SNES)

Flashback SNES - box art

The Super Nintendo version brought Flashback to Nintendo's audience, with some graphical and audio differences from the Mega Drive original.

1993 — DOS

Flashback (DOS)

Flashback DOS - box art

The PC version of Flashback, supporting VGA graphics, reaching the large DOS gaming market.

1994 — Mega Drive / SNES / Game Boy / Game Gear

Shaq Fu

Shaq Fu - box art

A celebrity fighting game co-developed with Tiertex and published by Electronic Arts. NBA star Shaquille O'Neal battles demons in another dimension. Infamous in hindsight.

1995 — DOS / PlayStation

Fade to Black

Fade to Black - box art

A 3D sequel to Flashback, returning Conrad B. Hart to action in a fully three-dimensional environment. Technically ambitious; divisive among fans.

1995 — PlayStation

Fade to Black (PlayStation)

Fade to Black PlayStation - box art

The PlayStation port of the 3D Flashback sequel, making use of the console's hardware for its time-travel and action sequences.

1997 — PlayStation / PC

Moto Racer

Moto Racer - box art

Delphine's surprise pivot to racing. A fast, well-reviewed motorcycle racing game that sold well and spawned a franchise keeping the studio alive through the late 1990s.

1999 — PlayStation / PC

Darkstone

A late-era action RPG in the Diablo mould. Developed as the studio struggled to find new directions in an increasingly competitive market.

For deep narrative analysis of the five most significant Delphine titles, see Flagship.