Rob Hubbard came to the Commodore 64 in 1985 with a classical training, a background in session work, and no particular plan to write game music. Within months of sitting down with the SID chip documentation, he had produced scores that made the rest of the industry stop and listen. His debut on Commando - a propulsive march coaxed from three oscillators and a noise channel - announced a new standard for what home computer music could be.
Three years of freelance work followed: Sanxion, Auf Wiedersehen Monty, Delta, Knucklebusters, and more than 75 titles in total. In 1988 he joined Electronic Arts as Director of Music. The full biography covers his complete career from Hull to Silicon Valley.