1974 · Osaka · Japan

IREM

They gave the world its first beat ’em up, its most demanding shooter, and the biomechanical nightmare that defined a generation. This is the story of Irem Corporation.

Who Were Irem?

Founded in Osaka in 1974 as IPM Co. Ltd, Irem Corporation spent two decades as one of Japan's most creative and technically ambitious arcade game studios. Where other companies chased trends, Irem repeatedly set them - designing the first beat ‘em up, producing the most demanding horizontal shooter ever made, and building some of the most sophisticated arcade hardware of the 16-bit era.

Their legacy is complicated by opacity: Irem rarely credited its staff, rarely gave interviews, and dissolved its game development operations in 1994 without fanfare. But the games they left behind - R-Type, Kung-Fu Master, Moon Patrol, In the Hunt - shaped the medium in ways still felt today.

The team behind In the Hunt went on to create Metal Slug. The designer of Kung-Fu Master and Moon Patrol went on to create Street Fighter. Irem was, as much as anything, a school. This site is a tribute to what they built.

R-Type arcade screenshot showing the Dobkeratops boss
R-Type (Arcade, 1987)
Kung-Fu Master arcade screenshot
Kung-Fu Master (Arcade, 1984)
In the Hunt arcade screenshot showing the Granvia submarine
In the Hunt (Arcade, 1993)

Key Games

R-Type arcade flyer

R-Type

Arcade · 1987

Kung-Fu Master arcade flyer

Kung-Fu Master

Arcade · 1984

Moon Patrol arcade flyer

Moon Patrol

Arcade · 1982

In the Hunt arcade flyer

In the Hunt

Arcade · 1993

Image Fight arcade flyer

Image Fight

Arcade · 1988

Hammerin Harry arcade flyer

Hammerin’ Harry

Arcade · 1990

View full catalogue →

Irem on Video

R-Type Arcade Longplay (1987)

Complete run of the original arcade version on Irem M72 hardware. All eight stages including Dobkeratops.

Irem History & R-Type Retrospective

Company history retrospective covering Irem from IPM founding through R-Type and beyond.

View all videos →