David Whittaker - select a track to play -
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Bury, Greater Manchester · 1984–present · 280+ Games Scored

David Whittaker

The craftsman who engineered the sound of the C64 era -
Lazy Jones, Shadow of the Beast, Xenon 2, and more.

His melody became a #2 UK hit in 1999 when Zombie Nation sampled Stardust (subtune 21 of Lazy Jones, 1984) for Kernkraft 400.
280+ games scored
1984 C64 debut
#2 UK chart peak

Precision. Warmth. 280 Games.

David Whittaker was born in 1957 in Bury, Greater Manchester. A trained musician who arrived at the Commodore 64 in the early 1980s, he quickly established himself as one of the most prolific and technically accomplished composers of the 8-bit era. Where some colleagues focused on virtuosic performance, Whittaker focused on craft - building his own custom SID player driver in 6510 assembly and engineering a workflow that let him score game after game to a consistently high standard.

His first major credit, Lazy Jones (Terminal Software, 1984), contained a subtune called Stardust that would become one of the most-sampled pieces of game music in history. In 1999, German DJ duo Zombie Nation built Kernkraft 400 around it - a track that reached #2 on the UK Singles Chart and became a staple of football stadiums worldwide.

Through the late 1980s and early 1990s, Whittaker moved from the C64 to the Amiga, producing landmark scores for Psygnosis (Shadow of the Beast) and the Bitmap Brothers (Speedball, Xenon 2: Megablast). He later joined Electronic Arts USA (c. 1993) and subsequently became Head of Audio at Traveller's Tales, Knutsford.

Read the full career timeline or explore the SID music catalogue.

One Melody. Three Eras.

The story of Stardust spans three decades and two samplings. In 1982, Midge Ure and Billy Currie wrote “Fade to Grey” for Visage. In 1984, Whittaker adapted its melody as one of 21 subtunes in Lazy Jones for the C64 - calling it Stardust. In 1999, Zombie Nation sampled Stardust for Kernkraft 400, which reached #2 in the UK and became a global stadium anthem.

Whittaker received a settlement payment for the unauthorised use of his composition. The episode brought his name to a new generation entirely unfamiliar with the C64 era.

Read the full story

Hear the SID Chip

The bar at the bottom of this page plays authentic SID files through jsSID - a Web Audio API emulator of the Commodore 64’s SID chip. Every subtune of every featured composition is available, including Stardust (subtune 21 of Lazy Jones).

Keyboard shortcuts: Space = Play/Pause · ← / → = Previous/Next track · , / . = Previous/Next subtune

Open the Full Catalogue

Shadow of the Beast - Amiga

Shadow of the Beast (Psygnosis, 1989) was a landmark Amiga title renowned for pushing the hardware to its limits. Whittaker’s score - a 22-channel sample-based soundtrack using his proprietary DW format - is widely cited as one of the defining pieces of Amiga audio.

More longplays and retrospectives on the Videos page.

Kernkraft 400 & Lazy Jones

The Kernkraft 400 sampling story - how a 1984 C64 game tune became a 1999 global stadium anthem - is one of the most remarkable journeys in video game music history.

Read the full account on the History page.