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History

From a C64 in Bury, Greater Manchester to Head of Audio at Traveller’s Tales.

1957

Born in Bury, Greater Manchester

David Whittaker was born in 1957 in Bury, Greater Manchester. Musically trained from an early age, he developed the ear and technical discipline that would later define his approach to composing within the severe constraints of 8-bit hardware.

1983–1985

C64 Debut - Terminal Software & Binary Design

Whittaker began composing C64 game music circa 1983, initially through Terminal Software and Binary Design. In 1984, Lazy Jones (Terminal Software) gave him his first major commercial credit - a 21-subtune showcase that included the melody later known as Stardust.

In late 1985, Whittaker completed his own custom C64 SID player routine, written in 6510 assembly. This driver would underpin 280+ C64 titles over the following years, making Whittaker one of the most prolific composers in the platform’s history.

The same period saw him featured alongside Rob Hubbard, Ben Daglish, and Tony Crowther in Zzap!64 magazine’s celebrated “The Musician’s Other Ball” feature - one of the first times C64 composers were treated as artists in their own right.

1986–1988

Multi-Platform Expansion - Custom Drivers

As demand for Whittaker’s music grew, his driver technology expanded to match. In June 1986, Jason Brooke rewrote the driver for the Amstrad CPC. An Atari ST version followed. Each platform required a new custom player routine; Whittaker engineered each one from scratch.

By 1988 he was producing scores across C64, CPC, Amiga, and Atari ST simultaneously, with major titles including Armageddon Man (Martech), Beyond the Ice Palace (Elite Systems), and Speedball (Bitmap Brothers) - the last of which introduced his first SMS / Game Gear driver.

His Amiga work used a proprietary sample-based format - known as the DW format and documented by ExoticA - distinct from standard ProTracker or MOD formats.

1988–1992

Amiga Peak - Psygnosis, Bitmap Brothers, Gremlin

The Amiga years represent Whittaker’s creative peak. His scores for Psygnosis - particularly Shadow of the Beast (1989) - are widely cited as among the defining pieces of Amiga audio. Shadow of the Beast’s soundtrack pushed the Amiga’s hardware to its limits, with a 22-channel sample-based score that remained a benchmark for years.

The Bitmap Brothers partnership produced two more landmarks: Speedball (1988) and Xenon 2: Megablast (1989) - the latter incorporating a licensed track by Bomb the Bass alongside Whittaker’s own score.

Also notable from this period: Rick Dangerous (MicroProse, 1989), Strider (US Gold, 1989), Rainbow Islands (Ocean Software, 1990), Rodland (Storm, 1991), and Zool (Gremlin Graphics, 1992).

His NES driver debuted in Loopz (Mindscape, 1990) and was subsequently used in 8 NES titles.

1999

Kernkraft 400 - The Stardust Moment

In 1999, German DJ duo Zombie Nation released Kernkraft 400, built around an unauthorised sample of Stardust - subtune 21 of Whittaker’s Lazy Jones (1984). The track reached #2 on the UK Singles Chart and became a fixture of football stadiums and sports events worldwide.

Whittaker received a settlement payment for the unauthorised use. The episode also added a further layer to the sampling story: Stardust itself adapted the melody of Visage’s “Fade to Grey” (1982, Midge Ure and Billy Currie) - making Kernkraft 400 a three-generation sample chain spanning 1982, 1984, and 1999.

1993–2004

Electronic Arts Redwood Shores

Around 1993, Whittaker relocated to the United States and joined Electronic Arts, Redwood Shores as an in-house composer. He remained at EA through approximately 2004, scoring multiple console titles through the 16-bit and 32-bit eras. His MobyGames profile records credits across this period alongside contemporaries including Allister Brimble.

2004–present

Traveller’s Tales - Head of Audio

In September 2004, Whittaker joined Traveller’s Tales, Knutsford, as Head of Audio - a role he continued to hold into the 2010s. Traveller’s Tales became best known for the LEGO game series; Whittaker’s audio oversight covered their extensive output through this period.

Allister Brimble, a long-time colleague, released David Whittaker Amiga Works on Bandcamp - an album of orchestral arrangements of Whittaker’s Amiga compositions that introduced his work to a new audience.

Browse the SID catalogue or explore the five flagship works in depth.

The Amiga Era in Retrospect

The following retrospective explores the Amiga audio scene and places Whittaker’s work in the context of the hardware’s capabilities and the era’s aesthetic.

More interviews and retrospectives on the Interviews page.