Derby, England · 1988 – 2006

Core Design

Creators of Rick Dangerous. Architects of Chuck Rock. Makers of Tomb Raider.
An expedition through eighteen years of British game design.

35+ Titles Released
18 Years Active
1988 Founded
2006 Closed

Who They Were

Founded in Derby by two ex-Gremlin Graphics employees, Core Design defined an era of British action-adventure gaming.

Core Design was a British video game developer founded in 1988 in Derby, England by Jeremy Heath-Smith and Chris Shrigley, both former Gremlin Graphics employees. From a small studio in the English Midlands, they built one of the most distinctive action-adventure catalogues of the 8-bit and 16-bit era.

Their first breakthrough came in 1989 with Rick Dangerous - a trap-filled platformer inspired by Indiana Jones, published by Firebird. The game's brutal difficulty, inventive level design, and Simon Phipps’ memorable “Waaaahh” death cry made it an immediate hit across Amiga, Atari ST, C64, and DOS platforms.

Through the early 1990s Core Design built a reputation for technically accomplished, humour-driven games: Chuck Rock (1991), Heimdall (1991), Wolfchild (1992), and Bubba ’n’ Stix (1994). They became a subsidiary of CentreGold, later acquired by Eidos Interactive.

In 1996 Core Design released Tomb Raider - a landmark PlayStation and Saturn adventure featuring Lara Croft, designed by Toby Gard. The game transformed Eidos and produced six sequels. Following the troubled Angel of Darkness (2003), Lara Croft development was transferred to Crystal Dynamics. Core Design continued with minor projects before being closed by Eidos in 2006.

Rick Dangerous - Amiga Longplay

The game that launched Core Design. Five trap-filled levels of Indiana Jones-inspired action, 1989. Amiga version - definitive for music and atmosphere.

Rick Dangerous (1989) - Amiga longplay. Also embedded on the Videos page.

Flagship Titles

Five titles that defined Core Design’s legacy across three decades.

Rick Dangerous - box art

Rick Dangerous

1989 · Firebird / MicroStyle

Indiana Jones-inspired trap platformer across five exotic levels. Birthed one of gaming’s most beloved death sounds.

Amiga Atari ST C64 DOS
Chuck Rock - box art

Chuck Rock

1991 · Virgin Games

Cartoon-caveman platformer with belly-barge mechanics and Martin Iveson’s infectious soundtrack. Multi-platform success.

Amiga C64 Genesis SNES

Heimdall

1991 · Virgin Games

Norse mythology RPG with striking Steve Simmons cover art. A darker, more atmospheric departure from Core’s action games.

Amiga Atari ST DOS

Bubba ’n’ Stix

1994 · Core Design / Virgin

Puzzle-platformer built around using a stick as a weapon, bridge, or pole vault. A CD32 showcase title.

Amiga Amiga CD32 Genesis
Tomb Raider - box art

Tomb Raider

1996 · Eidos Interactive

Lara Croft’s debut - a landmark 3D action-adventure that defined the PlayStation era and transformed Eidos Interactive.

PlayStation Saturn DOS