1986 · Japan | 1987 · NA
The Legend of Zelda
The game that invented the action-adventure genre. A vast overworld of 128 screens and nine dungeons with no prescribed direction, a battery-backed save, and a gold cartridge in North America that became one of gaming's most iconic artefacts.
World Structure
- 128-screen overworld — fully explorable from the start
- Nine labyrinths hiding the Triforce of Wisdom fragments
- Second Quest: all nine dungeons rearranged and harder
Key Items
- Wooden Sword → White Sword → Magical Sword
- Bow & Arrow, Boomerang, Bombs, Candle
- Raft, Ladder, Recorder (Whistle), Power Bracelet