Box Art and Screenshots
Gauntlet (1986)
US Gold cover art; C64/Spectrum release. The four heroes visible on the cover reflect the game's four-player arcade original.
Gauntlet box art (portrait)
US Gold 1986 packaging. The dungeon warrior imagery was consistent across formats.
Gauntlet - C64 gameplay
Dungeon exploration on the Commodore 64. The Gremlin Graphics conversion maintained the multi-enemy chaos of the arcade.
Gauntlet - dungeon level detail
C64 version. Enemy generators visible at the dungeon walls - destroy them to stem the flow.
Gauntlet - C64 dungeon view
Tight dungeon corridors with multiple enemy types. The C64 conversion handled up to two players simultaneously.
Street Fighter II - Amiga (1992)
US Gold / Tiertex Amiga version. One-on-one fighting in vibrant backgrounds. The animation was reduced from the SNES version but the game remained a commercial phenomenon.
Street Fighter II - Amiga fight
Character combat on the Amiga. The six-button control scheme was adapted for two-button joystick play with modifier combinations.
Street Fighter II - Atari ST artwork
Character art from the US Gold Atari ST version. The Tiertex conversion shared assets across Amiga and ST releases.
Street Fighter II - Atari ST
Gameplay from the Atari ST release. The ST version ran comparably to the Amiga port.
Street Fighter II - Amiga intro
Title screen or character select from the US Gold Amiga release, 1992.
California Games - manual cover (1987)
US Gold edition manual. The sun-soaked Californian aesthetic was a defining look for the Epyx sports series.
Gauntlet - animated dungeon sequence
Animated capture showing dungeon gameplay. The top-down perspective with multiple enemy types was the genre template for years.