Koji Kondo
Composer / Sound Director
Koji Kondo is the composer of the Super Mario Bros. theme — arguably the most recognisable piece of music ever written for a video game. Joining Nintendo in 1984 as their first dedicated sound programmer and composer, Kondo composed the entirety of the Super Mario Bros. soundtrack working within severe technical constraints: the NES could produce three pulse wave channels, a triangle wave for bass, and a noise channel for percussion.
The result — the Ground Theme, the Underwater Theme, the Underground Theme, and the Invincibility Theme — are melodies of such clarity and catchiness that they survive decades of cultural osmosis, game remixes, orchestral arrangements, and constant repetition without feeling dated.
Kondo’s approach was to use music as a gameplay information channel, not merely background texture. The “Hurry Up” variant that triggers when time runs low increases tempo and pitch, communicating urgency without a single word. The swimming theme is deliberately languid, reinforcing the slower movement of underwater stages.