Credit Card Gaming
The HuCard (also called TurboChip in North America) was the PC Engine’s
proprietary game medium — a credit-card-sized ROM cartridge encased in thin plastic.
Approximately 85 × 54 mm, the HuCard slotted into a slot on top of the console,
with a row of contacts along the bottom edge connecting to the PC Engine’s bus.
The format’s small size was both a strength and a limitation. It was convenient,
distinctive, and well-suited to the PC Engine’s compact form factor. However,
HuCard ROM capacity maxed out at approximately 8 megabytes — sufficient for
most titles but a constraint that made large RPGs and games with extensive audio
difficult to produce. The CD-ROM² expansion addressed this directly.
Did You Know?
R-Type was originally released in Japan as two separate HuCards (R-Type I and R-Type II), split across the game’s stages because the full game exceeded what a single card could hold at standard density. The North American TurboGrafx-16 release combined them onto a single, higher-density card.