Fan Enhancement
Monkey Island 2 — MT-32 MIDI Pack
Community-created MIDI packs allow players to hear the MI2 score as close to the Roland MT-32 original as possible on modern systems through ScummVM's MT-32 emulation.
Fan remakes, community projects, and the series in 2022 and beyond.
Return to Monkey Island (2022) is the most significant development in the series' modern life — Ron Gilbert finally telling the story he had planned since 1992. Published by Devolver Digital, developed by Terrible Toybox, with art direction by Rex Crowle and music by Michael Land returning to the franchise.
The game's legacy is still forming. Its divisive art style has become more appreciated as the game ages; its meditative ending has been reread and discussed extensively. It received numerous adventure game of the year awards in 2022 and continues to find new players through Steam, Switch, and mobile.
Ron Gilbert has stated that he considers Return to Monkey Island his complete statement on the series — the story he set out to tell when he created the franchise is now fully told.
ScummVM has continuously updated its support for the Monkey Island games, adding features that improve the originals without altering them:
For players who want the most authentic experience of the original games, ScummVM with original DOS files and Roland MT-32 emulation is the gold standard.
Fan Enhancement
Community-created MIDI packs allow players to hear the MI2 score as close to the Roland MT-32 original as possible on modern systems through ScummVM's MT-32 emulation.
Fan Restoration
Fan projects have created voice-acted versions of the original Secret of Monkey Island using the cast from the Special Edition, syncing the voice audio to the original game's art and interface.
Community
The SCUMM Bar's forums remain an active hub for Monkey Island discussion, fan art, fan games, and community content. One of the oldest continuously active adventure game communities online.
scummbar.com ↗Fan Game
Several fan teams have undertaken high-resolution remake and enhancement projects for The Curse of Monkey Island, upscaling the original art using AI and manual restoration techniques.
The Monkey Island series' influence on adventure games and comedy game writing is difficult to overstate. Ron Gilbert's design philosophy — no dead ends, no deaths, intuitive puzzle logic — became the template for the entire LucasArts school of adventure games, and subsequently influenced Telltale, Double Fine, and nearly every developer who took the genre seriously.
Tim Schafer and Dave Grossman carried the collaborative writing approach from Monkey Island into Day of the Tentacle — itself one of the most celebrated adventure games ever made. The LucasArts golden age of 1990–1998 is directly traceable to the working methods Gilbert, Schafer, and Grossman developed on Monkey Island.
Michael Land's iMUSE system remains a foundational contribution to game audio. The principles it established — state-driven music, smooth transitions, layered stems — are present in virtually every modern AAA game's adaptive music system.