Matthew Smith, photographed at a retro gaming event

Matthew Smith

Game Programmer - born 1966, Penge / Wallasey

Matthew Smith was born in 1966 in Penge, south London, and moved to Wallasey on the Wirral peninsula at the age of seven. He received a Tandy TRS-80 for Christmas 1979, at the age of thirteen, and began writing software almost immediately. His first significant program was Delta Tau One, a clone of the arcade game Galaxian.

Bug-Byte Software's offer - a loaned ZX Spectrum in exchange for three original games - brought Smith into the commercial games industry at sixteen. His first Bug-Byte title was Styx (1983), a fast-action shooter for which he received £3,000. The second was Manic Miner (1983), which became the most talked-about ZX Spectrum game of the year and won the Golden Joystick Award for Best Arcade Style Game.

After taking the Manic Miner rights from Bug-Byte - a consequence of an oversight in his original freelance contract - Smith co-founded Software Projects with Alan Maton and Colin Roach. The company's first major release was Jet Set Willy (March 1984), which became the UK's best-selling home video game of the year and spent over three months at number one in the UK software charts.

After Jet Set Willy, Smith made no further original games. He largely disappeared from public life through the late 1980s and 1990s, and various accounts circulated about what had become of him. He re-emerged in the mid-2000s, giving his first recorded interviews for retrospectives and documentaries. He has appeared at retro gaming events and spoken about both games, though he has never returned to commercial software development.

Smith described Manic Miner as his most enjoyable game to make, and Jet Set Willy as "seven shades of hell." His quotes and interview appearances are collected on the Interviews page. The full account of his career is on the History page.

Portrait photograph: Wikimedia Commons, licensed under CC BY-SA 4.0.

Other Key Figures

Alan Maton

Co-founder, Software Projects

Co-founded Software Projects with Matthew Smith and Colin Roach after Smith's departure from Bug-Byte. The company published Jet Set Willy and handled distribution of the Manic Miner rights.

Colin Roach

Co-founder, Software Projects

Third co-founder of Software Projects. The company's business structure allowed Smith to retain creative control while Maton and Roach handled the commercial side of the operation.

Tony Baden

Co-founder, Bug-Byte Software

Co-founded Bug-Byte Software in 1981 with Mike Barry and Tony Kavanagh. The Liverpool-based publisher's arrangement with Smith - a loaned Spectrum in exchange for three games - created the conditions for Manic Miner to exist.