Period and Retrospective

Reviews

How the press received LucasArts adventures at the time -- and how history has judged them since.

The Secret of Monkey Island (1990)

92 Metacritic Equiv.

The Secret of Monkey Island was greeted with near-universal praise on release. PC Gamer UK scored it 91%, calling it "the funniest and most inventive adventure game yet made." Computer Gaming World declared it a landmark, praising its rejection of the dead-end puzzles and parser frustrations common to the genre.

The insult sword-fighting system was singled out in virtually every review as an example of game design transcending its conventions: instead of typing "attack" or clicking a fight icon, players learned a verbal grammar to defeat opponents.

PC Gamer UK

91%

Computer Gaming World

5/5

Amiga Format

93%

The Secret of Monkey Island - insult sword-fighting scene

Monkey Island 2: LeChuck's Revenge (1991)

90 Period Average

LeChuck's Revenge was celebrated as a worthy successor, if a darker and more complex one. Amiga Power gave it 90%, noting the enormous scope -- four islands, a huge cast, and the most ambitious iMUSE integration yet. PC Magazine praised the audio as a leap forward over any previous game.

The ending divided reviewers and players alike. Some found it a bold creative statement; others found it frustrating. It has remained one of gaming's most debated conclusions for over thirty years.

Amiga Power

90%

PC Magazine

4.5/5

Monkey Island 2 - gameplay scene showing the expanded four-island world

Day of the Tentacle (1993)

93 Period Average

Day of the Tentacle was received as one of the finest adventure games ever made on release and has maintained that reputation ever since. Computer Gaming World gave it its highest rating, praising the multi-timeline puzzle design as genuinely innovative and the comedy as funnier than any previous game.

The embedded complete copy of Maniac Mansion was noted in nearly every review as an extraordinary inclusion -- a full game within a game, available to anyone who found the in-game computer terminal.

Computer Gaming World

5/5

PC Gamer US

94%

Amiga Power

91%

Day of the Tentacle - the time machine puzzle in the basement

Full Throttle (1995)

89 Period Average

Full Throttle received strong reviews, though some noted its short length -- a typical playthrough ran four to six hours. PC Gamer US scored it 90%, calling the story "the best narrative in any adventure game" while noting players might wish there was more of it. The Gone Jackals soundtrack was universally praised.

Retrospectively, Full Throttle's reputation has only grown. Its brevity is now seen as a virtue -- tight and deliberate where other adventure games padded.

PC Gamer US

90%

GameSpot

9.3/10

Full Throttle - Ben in a key story scene

Grim Fandango (1998)

94 Metacritic

Grim Fandango holds a Metacritic score of 94 -- one of the highest-rated PC games of the 1990s. At launch, it was virtually unanimously acclaimed. GameSpot gave it 9.5/10, calling it "the best adventure game ever made." PC Gamer US gave it 96%, their highest score of the year.

Despite this, the game sold poorly -- estimated at around 100,000 copies in its first year. The adventure game market had contracted sharply. It took until the 2015 remaster for Grim Fandango to find the mass audience it deserved.

GameSpot

9.5/10

PC Gamer US

96%

IGN

9.6/10

Grim Fandango - Manny in a key narrative scene

Sam and Max Hit the Road (1993)

88 Period Average

Sam and Max Hit the Road was warmly received as a comic triumph -- irreverent, fast-paced, and brilliantly voiced. Amiga Format gave it 88%, noting the dialogue as "the funniest ever heard in an adventure game." Computer Gaming World praised Sean Clark's direction.

Amiga Format

88%

Computer Gaming World

4.5/5

Sam and Max Hit the Road - the freelance police on an American highway

Indiana Jones: Fate of Atlantis (1992)

91 Period Average

Fate of Atlantis was regarded by many as the finest Indiana Jones game ever made and one of the best adventure games of the early 1990s. Its three-path structure -- Team, Wits, or Fists -- offered genuine replayability uncommon for the genre. Amiga Power gave it 92%, noting it as better than the films.

Amiga Power

92%

PC Gamer UK

89%

Indiana Jones Fate of Atlantis - Indy in an ancient environment

Retrospective Coverage

The LucasArts adventure canon has been the subject of extensive retrospective coverage since the genre revival of the 2010s. Grim Fandango Remastered (2015) prompted a wave of reassessments, with outlets including Eurogamer, Polygon, and IGN publishing retrospectives that placed it among the greatest games ever made.

The ScummVM project has kept all SCUMM games in active circulation, enabling new generations to play them natively on modern hardware. Return to Monkey Island (2022) further renewed critical and popular interest, prompting reappraisal of the full LucasArts adventure catalogue.

In 2024, Grim Fandango appeared on multiple publications' lists of the greatest video games of all time, including placements in the top ten across several outlets -- a remarkable legacy for a game that failed commercially on first release.