Jonathan Dunn - select a track to play -
0:00
--:--

Flagship Compositions

RoboCop (1988)

Developer & Publisher: Ocean Software · Platforms: C64, ZX Spectrum, Game Boy, NES, Amstrad CPC · Music: Jonathan Dunn

Paul Verhoeven’s RoboCop (1987) was among the highest-grossing films of its year, and Ocean Software acquired the game rights for a 1988 release. Jonathan Dunn scored the title across multiple platforms, producing distinct compositions tailored to each system’s audio hardware.

The C64 SID version is a three-subtune composition: Title, In-Game, and Game Over. The Title theme is a propulsive, chromatic march that draws on Basil Poledouris’ film score without directly copying it — a common constraint of licensed game music of the era. The three-oscillator SID architecture allows Dunn to layer melody, bass, and rhythmic pulse simultaneously, producing a dense industrial texture appropriate to the Detroit dystopia of the source material.

The ZX Spectrum beeper version is widely cited as a landmark of 1-bit audio. The Spectrum’s internal speaker is a single binary device, producing sound only by toggling. Dunn’s pulse-width technique drives the speaker rapidly enough to suggest harmonic complexity — an achievement that defines the ceiling of what was technically possible on the hardware.

C64 ZX Spectrum Game Boy NES 1988

Play the C64 SID

RoboCop
1988 C64 3 subtunes
1Title
2In-Game
3Game Over

Browse the full SID catalogue →

Batman: The Movie (1989)

Developer & Publisher: Ocean Software · Platforms: C64, ZX Spectrum, Game Boy, NES, Amiga, Amstrad CPC, Atari ST · Music: Jonathan Dunn

Tim Burton’s Batman (1989) was one of the most anticipated films of its year, and Ocean’s licensed game was released simultaneously across a record number of platforms. The C64 SID score uses a darker harmonic palette than RoboCop, reflecting Danny Elfman’s gothic film score. The opening Title theme introduces a descending motif that recurs across subtunes, giving the score an unusual internal coherence for a licence game of this period.

The Game Boy version, released in 1990, adapts Dunn’s themes for the DMG-01’s four-channel audio hardware. The pulse-wave channels carry the melodic content while the wave channel provides a bass foundation — a different compositional approach from both the SID and Spectrum versions.

C64 ZX Spectrum Game Boy NES 1989

Play the C64 SID

Batman: The Movie
1989 C64 3 subtunes
1Title
2In-Game
3Game Over

View Batman: The Movie in the full catalogue →