Interplay Games
Over a hundred titles across two decades — developed in-house or published from the world's best studios.
Flagship & Notable Titles
| Art | Title | Year | Platforms | Role | Notes |
|---|---|---|---|---|---|
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Wasteland | 1988 | Apple II, DOS, C64 | DEV | Post-nuclear RPG; skill-based system; Fallout's direct ancestor. Published by EA. |
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Battle Chess | 1988 | Amiga, DOS, Mac, Atari ST, NES, C64, SNES | DEV | Chess with fully animated 3D piece captures; sold 1M+ copies. Self-published. |
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Neuromancer | 1988 | Apple II, C64, DOS, Amiga, Atari ST | DEV | Cyberpunk adventure based on William Gibson's novel. Published by Interplay / Mediagenic. |
BARD |
The Bard's Tale | 1985 | Apple II, C64, DOS, Amiga, Atari ST, Mac, NES | DEV | Defining CRPG of the mid-1980s. Published by Electronic Arts. Trilogy (1985, 1986, 1988). |
DRGN |
Dragon Wars | 1989 | DOS, Apple II, C64, Amiga, Mac, NES | DEV | Spiritual successor to Bard's Tale after EA retained the IP. Published by Interplay / Accolade. |
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Out of This World (Another World) | 1991 | Amiga, DOS, SNES, Genesis, Mac, 3DO | PUB | Developed by Éric Chahi / Delphine Software. Interplay was North American publisher only. |
| Rock 'n Roll Racing | 1993 | SNES, Genesis, GBA (2003) | PUB | Developed by Silicon & Synapse (early Blizzard). Licensed rock soundtrack. Combat racing. | |
BLK |
Blackthorne | 1994 | SNES, Genesis, DOS, 32X | PUB | Platform-action; developed by Silicon & Synapse / Blizzard. Dark atmospheric design. |
| Earthworm Jim | 1994 | SNES, Genesis, DOS, GB, Game Gear, Sega CD | PUB | Developed by Shiny Entertainment. Character conceived by Doug TenNapel. Surreal platformer. | |
EWJ2 |
Earthworm Jim 2 | 1995 | SNES, Genesis, PlayStation, Saturn, DOS | PUB | Sequel; developed by Shiny Entertainment. Expanded the surreal platformer formula. |
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Fallout | 1997 | DOS, Windows, Mac | DEV | Post-nuclear California RPG; Black Isle Studios. Tim Cain & Chris Taylor. SPECIAL system. Brian Fargo EP. |
| Fallout 2 | 1998 | Windows, Mac | DEV | Expanded sequel; Black Isle Studios. Broader world, deeper lore. | |
PS:T |
Planescape: Torment | 1999 | Windows | DEV | Black Isle Studios. Colin McComb, Chris Avellone. Widely considered the most philosophically ambitious RPG ever made. |
IWD |
Icewind Dale | 2000 | Windows, Mac | DEV | Black Isle Studios. Infinity Engine; dungeon-focused D&D RPG. Followed by Icewind Dale II (2002). |
BG:DA |
Baldur's Gate: Dark Alliance | 2001 | PS2, Xbox, GameCube, GBA | PUB | Action RPG spinoff; developed by Snowblind Studios under Interplay's D&D licence. |
Modern & Legacy Releases
| Title | Year | Developer | Notes |
|---|---|---|---|
| Wasteland 2 | 2014 | inXile Entertainment | Kickstarted 2012; direct sequel to 1988 original. Brian Fargo director. |
| Planescape: Torment Enhanced Edition | 2017 | Beamdog | Steam/GOG remaster of the 1999 classic. |
| Wasteland Remastered | 2020 | inXile / Microsoft | Full HD remaster of the 1988 original with updated visuals. |
| Wasteland 3 | 2020 | inXile / Microsoft | Third entry; co-op play; Colorado setting. inXile acquired by Microsoft 2018. |
| Fallout 3 | 2008 | Bethesda Game Studios | IP acquired from Interplay 2007. Capitol Wasteland setting. |
| Fallout: New Vegas | 2010 | Obsidian Entertainment | Former Black Isle developers; Nevada setting; considered closest to classic Fallout design. |




