Driller
The first Freescape game - and the first true 3D game for home computers. Reached number one on the UK charts. Also released as Space Station Oblivion in North America.
All Incentive Software titles. Filter by platform or era. Every Freescape entry carries box art - the visual that sold millions of cassettes and disks.
The first Freescape game - and the first true 3D game for home computers. Reached number one on the UK charts. Also released as Space Station Oblivion in North America.
Sequel to Driller. The player must navigate the shadowed dark side of Evath's moon, with more complex enemy behaviour and tighter puzzle design than its predecessor.
Race against time inside an ancient Egyptian pyramid. A solar eclipse will charge the crystal and destroy the Earth unless the player climbs the pyramid and stops it.
Extension of Total Eclipse with new world geometry and additional puzzles, continuing the Egyptian setting with expanded interior areas.
Published by Domark. Navigate a haunted castle to rescue a princess from the keep. The castle setting showcased Freescape's ability to render naturalistic architecture - towers, halls, drawbridges.
Expansion of Castle Master, exploring the castle's underground crypt. Published by Domark alongside the original. Shorter but denser in puzzle design.
The Freescape engine packaged as a creation tool. Players could build complete 3D worlds with objects, puzzles, and interactive elements, then distribute them through Public Domain libraries.
Improved version of the Construction Kit with enhanced rendering, additional object types, and better editor tools. Later made available as freeware.
A game creation utility allowing players to build their own illustrated text adventure games. An early sign of Incentive's interest in tools as well as games.
For the full editorial on the Freescape titles, see the Flagship page. For screenshots from all platforms, visit the Gallery.
Six Freescape games. One Construction Kit. The engine that proved 3D gaming was possible on home hardware.