Soundtracks

The Music of Hip Tanaka

From Brinstar to Korobeiniki

Metroid - Atmosphere Over Melody

Metroid FDS title screen
Metroid - Famicom Disk System (1986) / NES (1987). Sole composer: Hirokazu Tanaka.

Tanaka’s Metroid score is the defining example of his atmosphere-first compositional approach. Rather than filling the NES’s 5 channels with melody, he used sparse drone, pulsing texture, and deliberate silence to convey the alien isolation of Planet Zebes.

The Brinstar theme is the most analysed: Pulse 1 carries the primary melodic line, Pulse 2 supports with harmony, and the Triangle provides an atmospheric bass pedal. The Noise and DMC channels are used minimally - the implied silence is the composition.

Metroid - Brinstar Theme (NES OST)

The sound that defined an alien world. Three channels of implied loneliness.

Metroid - Kraid’s Lair Theme

Even more minimal than Brinstar - a heavy, oppressive atmosphere built from near-silence.

Tetris - The World’s Earworm

Game Boy DMG-01 hardware
Game Boy DMG-01 - Gunpei Yokoi’s “withered technology” platform that Tanaka scored for Tetris and Super Mario Land.

The Game Boy (DMG-01) has 4 audio channels: two pulse waves, one wave channel, and a noise channel. Tanaka’s Tetris arrangements work within these constraints to create music that became culturally ubiquitous.

Type A is an arrangement of “Korobeiniki” - a 19th-century Russian folk song. Type B has a French folk dance character. Type C is a shorter, simpler original piece.

Tetris Type A - Korobeiniki (Game Boy)

The arrangement that conquered the world. 19th-century Russia via Game Boy wave channel.

Tetris Type B (Game Boy)

An original composition with French folk dance energy - the less-famous but equally charming counterpart to Type A.

Mother - Psychedelic Famicom

Mother EarthBound Beginnings gameplay
Mother (EarthBound Beginnings) - Famicom, 1989. Composer: Hirokazu Tanaka. Director: Shigesato Itoi.

Mother / EarthBound Beginnings - Full OST

Psychedelia, surf rock, and waltz rhythms on 5 NES channels - as strange and warm as the game itself.

“The music of Mother should feel like something you might hear on a street corner in a strange town, late at night - familiar and foreign at the same time.” - Direction attributed to Shigesato Itoi (community retrospective)

Dr. Mario - Fever & Chill

Dr. Mario prototype screenshot
Dr. Mario - NES prototype build, April 1990.

Dr. Mario - Fever & Chill (NES)

Two instantly recognisable themes - one brisk and energetic, one cool and measured. Simultaneously released for NES and Game Boy in 1990.