Epyx Games (1979–1993)

All major Epyx titles with year, platform badges, and brief credits. Filter by platform.

Flagship Titles

Impossible Mission - C64 screenshot

Impossible Mission

1984 C64 Atari 8-bit Amiga DOS

Programmed by Dennis Caswell. Platform-puzzle game featuring digitised speech ("Another visitor. Stay a while… stay forever!") via Electronic Speech Systems technology. Zzap!64 score: 98%. One of the most acclaimed C64 games ever made.

Key Facts

Developer
Dennis Caswell
Publisher
Epyx
Year
1984
Speech
Electronic Speech Systems (ESS)
Score
Zzap!64 98%

Impossible Mission - C64 longplay

California Games - C64 cover

California Games

1987 C64 Amiga DOS NES

Epyx's best-selling game. Six California sports events: half-pipe skateboarding, footbag, BMX, surfing, roller skating, flying disc. Music by Chris Grigg. 300,000 copies sold in first nine months.

Key Facts

Year
1987
Events
Half-pipe, Footbag, BMX, Surfing, Skating, Flying Disc
Composer
Chris Grigg
Sales
~300,000 copies (first 9 months)

California Games - C64 longplay

Summer Games - C64 screenshot

Summer Games

1984 C64 Atari 8-bit Apple II NES

Eight Olympic-style events launched the landmark Games series. Sold over 400,000 copies on C64 alone. Events include 100m dash, pole vault, high jump, swimming, diving, gymnastics, cycling, and rowing.

Key Facts

Year
1984
Events
8 Olympic disciplines
C64 Sales
400,000+

Summer Games - C64 longplay

Jumpman

1983 C64 Atari 8-bit Apple II

Randy Glover's 30-level platform classic. Defuse bombs across single-screen stages of increasing deviousness. An early platform-game masterpiece, released under the Epyx name in 1983.

Key Facts

Developer
Randy Glover
Year
1983
Levels
30 single-screen stages

Games Series

Winter Games - C64 cover

Winter Games

1985 C64 Amiga DOS

Six winter sports events: biathlon, bobsled, figure skating, free skiing, hot dog aerials, and speed skating. Followed Summer Games with the same multi-event formula applied to the Winter Olympics.

Summer Games II

1985 C64 Atari 8-bit Amiga

Eight more Olympic events including kayaking, triple jump, javelin, equestrian, fencing, and more. Produced by Kathy Bachus-Kosaka. A worthy successor to the original Summer Games.

World Games

1986 C64 Amiga NES

Eight international sporting events: barrel jumping, cliff diving, caber toss, log rolling, sumo, weight lifting, slalom, and bull riding. Produced by Kathy Bachus-Kosaka.

Action & Racing

Pitstop II - C64 cover

Pitstop II

1984 C64 Atari 8-bit Apple II

One of the earliest split-screen two-player racing games on home computers. Race on 12 circuits while managing pit stops and tyre wear. A technical achievement for 1984.

Impossible Mission II

1988 C64 Atari 8-bit

Dennis Caswell returned for the sequel. Expanded level design, nine towers to explore, and the return of the digitised voice. Not quite the lightning-in-a-bottle of the original, but a worthy follow-up.

Jumpman Junior

1983 C64 Atari 8-bit

Randy Glover's compact companion to Jumpman. Twelve single-screen stages with a more accessible difficulty curve than the original. Published in the same year as its predecessor.

Automated Simulations / Early Epyx RPGs

Temple of Apshai

1979 Apple II Atari 8-bit

Automated Simulations' flagship dungeon-crawler RPG. One of the earliest graphical dungeon exploration games, Temple of Apshai launched the Dunjonquest series and established the company's name in early home computer gaming.

Crush, Crumble and Chomp!

1981 Apple II Atari 8-bit

An early Automated Simulations action game where the player controls a giant monster destroying a city. An unusual premise that demonstrated the company's willingness to experiment beyond the dungeon-crawler genre.

Rogue

1983 C64 Atari 8-bit DOS

Epyx published the seminal dungeon-crawler Rogue - the game that gave the roguelike genre its name. Originally created by Michael Toy and Glenn Wichman, Epyx's distribution deal brought it to the widest audience of the era.

The Movie Monster Game

1986 C64 DOS

Guide movie monsters (Godzilla, King Kong, and others) through cities, devouring buildings and terrorising populations. A light-hearted action title with enormous visual charm.

Sword of Fargoal

1982 C64 Apple II

Jeff McCord's dungeon-crawler, originally designed for VIC-20, was ported to the C64 by Epyx. A procedurally generated dungeon with a race to retrieve a legendary sword before your torch runs out.

Wheel of Fortune

1987 C64 DOS Amiga

Epyx's officially licensed adaptation of the popular game show. Supported up to three players and faithfully replicated the puzzle-solving wheel-spinning gameplay of the television format.

Street Fighter

1988 C64 DOS Amiga

Epyx published the home conversion of Capcom's Street Fighter. The C64 version was a notable port of the original arcade fighting game, preceding the more famous Street Fighter II by several years.

Riptide

1991 C64 DOS

A late-period Epyx action title released during the Chapter 11 period. A top-down aquatic shooter demonstrating that Epyx continued to publish creative titles even in financial difficulty.

4x4 Off-Road Racing

1988 C64 DOS Amiga

Off-road racing through four different terrain types: Baja California, Indiana, Sahara, and Himalayas. Multiple vehicle types with different performance characteristics. Published near the end of Epyx's peak years.

California Games II

1990 C64 DOS Amiga

The sequel to Epyx's best-selling game added snowboarding, surfing, boogie boarding, hacky sack, and hang gliding. Released under Chapter 11, it captured some of the original's sun-drenched spirit.