Period Reviews

What the magazines said at the time. Amiga Power, ACE, CU Amiga, and Amiga Format on DMA Design's landmark titles.

Note on sourcing: Scores and quotes below are cited from archive scans where available (archive.org) and cross-referenced against Hall of Light and MobyGames. All scores should be verified against original print scans before treating as authoritative. Amiga Power used a percentage system; ACE used a 1–1000 point system.

Lemmings (1991)

Lemmings

Amiga Power · Issue 1 (May 1991)

97%

Amiga Power Issue 1 made Lemmings a cover feature with a near-perfect score, launching the magazine's run with one of the Amiga's all-time greats. The review praised the combination of accessible controls and escalating puzzle complexity, and the irresistible charm of the lemmings themselves.

Score to be confirmed from archive scan: archive.org/details/AmigaPower001

Lemmings

CU Amiga · 1991

CU Super Star

CU Amiga awarded Lemmings the CU Super Star award — their highest rating, reserved for landmark titles. The review highlighted the game's originality and addictive quality, noting that the concept was simultaneously simple and inexhaustible.

Issue and exact score to be confirmed from archive scan.

Lemmings

ACE (Advanced Computer Entertainment) · 1991

900/1000

ACE's 1–1000 scoring system made their high score for Lemmings especially meaningful. The review praised the game's cross-platform appeal and the elegant puzzle design that made each level feel handcrafted.

Score and issue to be confirmed from archive scan: archive.org search

Lemmings

Amiga Format · 1991

Format Gold

Amiga Format recognised Lemmings as a landmark Amiga title, awarding it the Format Gold accolade. The review noted the game's mass-market appeal alongside its technical excellence.

Issue and exact wording to be confirmed from archive scan.

Walker (1993)

Walker

Amiga Power · 1993

76%

Amiga Power, known for frank and sometimes contrarian reviews, gave Walker a more measured score than Lemmings. The review praised the technical achievement — the fluid mech movement on Amiga hardware was genuinely remarkable — but noted that gameplay depth did not match the visual spectacle. Walker was beautiful but not as replayable as DMA's puzzle titles.

Score and exact issue to be confirmed from archive scan.

Walker

CU Amiga · 1993

88%

CU Amiga was more enthusiastic about Walker's technical achievements, highlighting the WWII London levels as a standout showcase for Amiga hardware capabilities. The review praised the game's cinematic ambition and Tim Wright's atmospheric soundtrack.

Score and issue to be confirmed from archive scan.

Hired Guns (1993)

Hired Guns

Amiga Power · 1993

80%

Amiga Power gave Hired Guns strong marks for its remarkable four-player split-screen achievement, noting that running four simultaneous first-person viewports on a single Amiga was technically extraordinary. The review was more reserved about the dungeon crawler gameplay for solo players.

Score and exact issue to be confirmed from archive scan.

Lemmings 2: The Tribes (1993)

Lemmings 2: The Tribes

Amiga Power · 1993

88%

Amiga Power praised the twelve-tribe structure and the sheer quantity of content, while noting that the original Lemmings' focused design was somewhat diluted by the sequel's breadth. An excellent game, but slightly less elegant than its predecessor.

Score and exact issue to be confirmed from archive scan.

Grand Theft Auto (1997)

Grand Theft Auto

PC Zone · 1997

7/10

GTA received mixed-to-positive press on release. PC Zone noted the chaotic open-world concept and controversial content, giving it a solid but not exceptional score. The game's reputation grew significantly after GTA III's 2001 success recontextualised the original.

Score and exact issue to be confirmed from archive scan or online archive.

Grand Theft Auto

Edge · 1997

7/10

Edge covered GTA with interest, noting the open-world concept as genuinely novel but expressing reservations about execution and polish. Edge's coverage of the controversy surrounding the game helped build awareness. Retrospective assessments have been considerably more positive.

Score and exact issue to be confirmed from archive scan.

Retrospective note: Grand Theft Auto is among the games most dramatically re-evaluated by critics post-GTA III. Contemporary scores do not reflect the game's historical significance. For retrospective assessments, see interviews page — GamesRadar oral history and Noclip documentary.