People of DMA Design

The programmers, artists, composers, and managers behind the Lemmings era and beyond.

Noclip documentary featuring interviews with Dave Jones, Mike Dailly, and other DMA alumni.

Dave Jones

Founder & Lead Programmer

Founded DMA Design in 1987 while studying at what is now the University of Abertay Dundee. Led the studio as lead programmer on Menace, Blood Money, and Lemmings. Departed DMA circa 1997–1998 to co-found Rage Software (later Realtime Worlds, creators of Crackdown).

Jones's vision for open-world design — evident in both Body Harvest and early GTA development — foreshadowed modern open-world games. He discusses the founding and Lemmings development in the Noclip documentary.

Mike Dailly

Programmer & Artist

Created the original two-pixel Lemmings sprite while experimenting with Deluxe Paint on the Amiga — the animation that sparked the entire Lemmings concept. Also credited on Blood Money and contributed to early GTA development.

Dailly has discussed the sprite's origin in detail in interviews including the PCGamesN Making of Lemmings feature. The two-pixel figure walking across a screen changed everything. See trivia page for the full story.

Russell Kay

Programmer

Core member of DMA Design's development team through the Lemmings era. Kay is credited on Lemmings and other DMA titles from the Amiga golden years.

Credited in the Noclip documentary alongside Jones and Dailly as part of the core Lemmings development team.

Steve Hammond

Managing Director

Managing director of DMA Design through the Psygnosis publishing era and into the GTA years. Hammond provides an insider account of DMA's history in his interview with Arcade Attack — discussing management, development culture, and the studio's growth from a student project to a global phenomenon.

See interviews page for the full Arcade Attack interview.

Gary Timmons

Artist

Artist on multiple DMA Design titles during the Amiga era. Timmons contributed to the visual identity of DMA's Psygnosis-era games, including the detailed sprite work and backgrounds that defined the look of Lemmings and its sequels.

Scott Johnston

Programmer

Programmer at DMA Design during the Amiga and early console era. Johnston's technical contributions supported DMA's expanding ambitions across the Lemmings sequels and the studio's transition to 3D platforms.

Brian Johnston

Composer (original Lemmings)

Composed original music for Lemmings (Amiga, 1991). The precise split between Brian Johnston's and Tim Wright's contributions to the final Lemmings soundtrack requires careful sourcing — Tim Wright (CoLD SToRAGe) is the more widely credited composer for the definitive release.

See music page for details. Note: Amiga MOD format, not C64 SID.

Tim Wright (CoLD SToRAGe)

Composer — Lemmings era

Composed the iconic soundtrack for Lemmings (Amiga, 1991), Oh No! More Lemmings, Lemmings 2: The Tribes, Walker, Hired Guns, and Uniracers (SNES). Used the alias CoLD SToRAGe for his compositions.

Wright's music uses Amiga MOD format (Paula chip) — not C64 SID. His Lemmings themes are among the most recognised melodies in Amiga gaming history. See music page for tracks and Amiga MOD player. Official site: coldstorage.org.uk.

Note on David Whittaker: David Whittaker composed music for Menace (1988) and Blood Money (1989) — both DMA Design games published by Psygnosis. Whittaker was an external composer engaged by Psygnosis, not a DMA Design employee. His work belongs to the DMA/Psygnosis partnership era. Whittaker's C64 SID catalogue is extensive but separate from DMA Design's own music heritage (Amiga MOD, not SID).