OST recordings, speedrun world records, longplays, and retrospective documentaries
covering the classic Castlevania series.
Documentaries
Retrospectives & History
Castlevania: The Complete History (2023 Edition)
Slope’s Game Room’s comprehensive two-part documentary covers the entire
Castlevania franchise from Akumajô Dracula on the Famicom Disk System
through to the modern era. Part one covers 1986 through Rondo of Blood; part two takes
over from Symphony of the Night. An essential primer for new fans and a satisfying deep
dive for veterans.
Castlevania Series Retrospective: A Complete History and Review
A comprehensive fan retrospective covering the Castlevania series from its 1986 NES origins
through Symphony of the Night and beyond. Explores each game’s design philosophy,
reception, and legacy with analysis of gameplay mechanics and soundtrack. Informative for
fans approaching the series for the first time.
The History of Super Castlevania IV World Records
A detailed breakdown of how Super Castlevania IV’s speedrunning world record has
evolved over the years — covering route discovery, trick development, and the
competitive community that has pushed the game’s limits. A fascinating study in
how dedicated communities reverse-engineer the games they love.
Music
Original Soundtracks
Super Castlevania IV — Full OST (SNES)
The complete Super Castlevania IV soundtrack composed by Masanori Adachi and Taro Kudo,
recorded from the original SNES hardware using the Sony SPC700 audio chip. Includes
Dracula’s Castle, Rondo, Simon Belmont’s Theme,
The Cave, The Treasury, and all stage and boss themes. Widely considered
among the finest scores in the SNES library.
Castlevania: Symphony of the Night — Full OST
Michiru Yamane’s masterwork: the complete Symphony of the Night soundtrack, featuring
baroque harpsichord, orchestral strings, progressive rock guitar, and gothic choir. Includes
Dracula’s Castle, Dance of Pales, Lost Painting,
Wood Carving Partita, Marble Gallery, and the infamous vocal theme
I Am the Wind by Cynthia Harrell.
Bloody Tears — Metal Cover by RichaadEB
Kenichi Matsubara’s Bloody Tears from Castlevania II: Simon’s Quest
(1987) rendered as a high-energy metal arrangement by RichaadEB. One of the series’
most frequently covered tracks, it has appeared in Bloodlines, Symphony of the Night, and
numerous later titles as an in-series recurring theme. This cover captures the propulsive
energy that made the original so memorable.
Speedruns
World Record Runs
Castlevania NES — Any% World Record (10:38)
The original 1986 Castlevania completed in under 11 minutes. This world-record any%
run demonstrates the damage-boost strats and movement optimisations that allow a player
to blitz through Simon Belmont’s six-stage quest at a pace the developers almost
certainly never anticipated. A testament to how thoroughly the speedrunning community
has mastered classic NES games.
Super Castlevania IV — Any% World Record (31:18)
Super Castlevania IV’s 11 stages completed in just over 31 minutes — routing
through the game’s boss fights with optimised whip strategies and stage movement.
The run demonstrates just how precisely the game’s timing systems and hitboxes are
understood by the community, decades after the game’s 1991 release.
Symphony of the Night — Speedrun (15:39)
Castlevania: Symphony of the Night completed in under 16 minutes — a game that
normally takes over eight hours to 200.6% complete. The any% run exploits Alucard’s
movement abilities and skip strats to bypass huge sections of the castle, reaching Dracula
via routes the developers did not intend. A remarkable demonstration of how thoroughly
a beloved RPG can be deconstructed by determined speedrunners.
Symphony of the Night — 200.6% World Record Explained
The other extreme: Symphony of the Night’s 200.6% completion world record broken
down and explained, including the inverted castle, all equipment, and every boss. An
essential companion piece to the any% run — showing the same game from its deepest,
most complete perspective rather than its shortest possible path.
Longplays
Full Game Playthroughs
Castlevania (NES, 1986) — Full Longplay
The original 1986 Castlevania played from start to finish by World of Longplays.
Six stages, sub-bosses including the Mummy, Frankenstein, the Grim Reaper, and the
three-phase Dracula fight. An ideal way to experience the game that started everything
if you haven’t yet played it — or a nostalgic return if you have.
Super Castlevania IV (SNES) — Full Longplay (4K60fps)
Super Castlevania IV played through in 4K 60fps — the ideal format to appreciate
the Mode 7 effects, sprite scaling, and atmospheric lighting that made the game a showcase
for SNES hardware. All 11 stages including the Mode 7 rotating room and the multi-phase
Dracula boss fight. Masanori Adachi and Taro Kudo’s soundtrack sounds remarkable
at full quality.
Castlevania: Bloodlines (Mega Drive) — Full Longplay
World of Longplays’ playthrough of Castlevania: Bloodlines on the Sega Mega Drive
— the only mainline Castlevania entry released for a Sega platform. Six stages across
six European countries with John Morris. Michiru Yamane’s FM synthesis soundtrack
shows exactly why she became the series’ defining musical voice in the years that followed.