8-bit & 16-bit Catalogue

Games

Capcom’s classic catalogue from 1984 to 1994. Filter by platform to explore Arcade, NES, SNES, and Game Boy titles.

Full Catalogue

Showing 22 games
Vulgus (1984) arcade flyer - vertical scrolling shooter

Arcade

Vulgus

1984

Capcom’s first arcade release. Vertical scrolling shooter that established the studio’s technical footing.

Shoot-em-up
Ghosts 'n Goblins (1985) Capcom arcade flyer - Sir Arthur in the moonlit graveyard

Arcade · NES 1986

Ghosts ‘n Goblins

1985

Tokuro Fujiwara’s graveyard platformer. Capcom’s first major international hit - notorious for its difficulty.

PlatformerNES
1942 (1984) Capcom arcade flyer - WWII Pacific theatre aerial shooter

Arcade · NES 1986

1942

1984

Vertical scrolling warplane shooter set in World War II’s Pacific theatre. Designed by Yoshiki Okamoto, composed by Ayako Mori.

Shoot-em-upNES
Street Fighter (1987) Capcom arcade flyer - the first fighting game in the series

Arcade

Street Fighter

1987

Capcom’s first fighting game, directed by Takashi Nishiyama. Introduced Ryu and Ken, and the fighting game template.

Fighting
Final Fight (1989) Capcom CPS-1 arcade beat-em-up box art

Arcade (CPS-1)

Final Fight

1989

The defining beat-’em-up of its era. Metro City’s streets, three characters, Yoko Shimomura and Yoshihiro Sakaguchi composing.

Beat-em-up
Street Fighter II (1991) Japanese arcade flyer - World Warrior tournament line-up

Arcade (CPS-1) · SNES 1991

Street Fighter II

1991

The game that defined competitive gaming. Eight fighters, iconic character themes by Yoko Shimomura, worldwide phenomenon.

FightingFlagship
Mega Man (1987) NES box art - the Blue Bomber's debut

NES

Mega Man

1987

The Blue Bomber’s debut. Director: Akira Kitamura. Composer: Manami Matsumae. Six Robot Masters and a non-linear stage structure.

Platformer
Mega Man 2 (1988/1989) NES box art - widely considered the best NES platformer

NES

Mega Man 2

1988 JP / 1989 NA

Often ranked among the greatest NES games ever made. Eight Robot Masters, Takashi Tateishi’s transcendent soundtrack. Capcom’s flagship title.

PlatformerFlagship
Bionic Commando (1988) NES box art - grappling hook platformer

NES

Bionic Commando

1988

No-jump platformer with a grappling hook. Directed by Tokuro Fujiwara, composed by Junko Tamiya. A true NES classic.

Platformer
Mega Man 3 (1990) NES box art - introduced Rush and Proto Man

NES

Mega Man 3

1990

Introduced Rush the robotic dog and Proto Man. Composed by Yasuaki Fujita (“Bun Bun”). Eight new Robot Masters.

Platformer
DuckTales (1989) NES US box art - Capcom's Disney licensed platformer

NES

DuckTales

1989

Tokuro Fujiwara’s licensed masterpiece. Pogo-stick platforming and Hiroshige Tonomura’s Moon Stage - a gem of the NES library.

Platformer
Chip 'n Dale Rescue Rangers (1990) NES US box art - two-player co-op Disney platformer

NES

Chip ‘n Dale Rescue Rangers

1990

Two-player co-op Disney platformer. Directed by Tokuro Fujiwara, composed by Junko Tamiya. Accessible, polished, charming.

Platformer
Mega Man 4 (1991/1992) NES box art - introduced the Mega Buster charge shot

NES

Mega Man 4

1991 JP / 1992 NA

Introduced the Mega Buster charge shot. Composer: Minae Fujii (“Ojalin”). New villain: Dr. Cossack (later Dr. Wily again).

Platformer
Mega Man 5 (1992) NES box art - features the bird sidekick Beat

NES

Mega Man 5

1992

Featured Mega Man’s new sidekick Beat the bird. Composed by Mari Yamaguchi (“Pinch”). Proto Man framed as the villain.

Platformer
Mega Man 6 (1993/1994) NES box art - the final mainline NES Mega Man

NES

Mega Man 6

1993 JP / 1994 NA

The final mainline NES entry. Published by Nintendo in North America. Composer: Yuko Takehara. Global Robot Masters theme.

Platformer
Final Fight (1990/1991) SNES box art - home conversion of the CPS-1 beat-em-up

SNES

Final Fight (SNES)

1990 JP / 1991 NA

SNES conversion of the CPS-1 brawler. Missing two-player co-op and Guy due to cartridge constraints, but a remarkable home port.

Beat-em-up
Super Ghouls 'n Ghosts (1992) SNES box art - sequel to the 1985 arcade original

SNES

Super Ghouls ‘n Ghosts

1992

Direct sequel to the 1985 arcade original, directed by Tokuro Fujiwara. One of the SNES’s most demanding platformers.

Platformer
Street Fighter II Turbo (1993) SNES box art - Hyper Fighting conversion

SNES

Street Fighter II Turbo

1993

Updated SNES version with faster speed, four new fighters, and balance improvements. The definitive SNES fighting game.

Fighting
Mega Man X (1993/1994) SNES box art - directed by Keiji Inafune

SNES

Mega Man X

1993 JP / 1994 NA

Directed by Keiji Inafune. Wall-sliding, dash mechanics, upgradeable armour. Darker tone and more complex design than the NES series.

PlatformerFlagship
Mega Man: Dr. Wily's Revenge (1991) Game Boy box art - the first portable Mega Man

Game Boy

Mega Man: Dr. Wily’s Revenge

1991

First Game Boy Mega Man entry. Condensed four Robot Masters from Mega Man 1 and Mega Man 2. Solid portable entry.

Platformer
Mega Man II (1991) Game Boy box art - drew Robot Masters from Mega Man 2 and 3

Game Boy

Mega Man II (Game Boy)

1991

Drew Robot Masters from Mega Man 2 and 3 NES games. Introduced Quint, a time-travelling Mega Man from the future.

Platformer
Mega Man III (1992) Game Boy box art - drew from Mega Man 3 and 4

Game Boy

Mega Man III (Game Boy)

1992

Drew from Mega Man 3 and 4. Introduced new villain Punk alongside returning Mega Man franchise Robot Masters.

Platformer