Arcade
Vulgus
1984
Capcom’s first arcade release. Vertical scrolling shooter that established the studio’s technical footing.
8-bit & 16-bit Catalogue
Capcom’s classic catalogue from 1984 to 1994. Filter by platform to explore Arcade, NES, SNES, and Game Boy titles.
Arcade
1984
Capcom’s first arcade release. Vertical scrolling shooter that established the studio’s technical footing.
Arcade · NES 1986
1985
Tokuro Fujiwara’s graveyard platformer. Capcom’s first major international hit - notorious for its difficulty.
Arcade · NES 1986
1984
Vertical scrolling warplane shooter set in World War II’s Pacific theatre. Designed by Yoshiki Okamoto, composed by Ayako Mori.
Arcade
1987
Capcom’s first fighting game, directed by Takashi Nishiyama. Introduced Ryu and Ken, and the fighting game template.
Arcade (CPS-1)
1989
The defining beat-’em-up of its era. Metro City’s streets, three characters, Yoko Shimomura and Yoshihiro Sakaguchi composing.
Arcade (CPS-1) · SNES 1991
1991
The game that defined competitive gaming. Eight fighters, iconic character themes by Yoko Shimomura, worldwide phenomenon.
NES
1987
The Blue Bomber’s debut. Director: Akira Kitamura. Composer: Manami Matsumae. Six Robot Masters and a non-linear stage structure.
NES
1988 JP / 1989 NA
Often ranked among the greatest NES games ever made. Eight Robot Masters, Takashi Tateishi’s transcendent soundtrack. Capcom’s flagship title.
NES
1988
No-jump platformer with a grappling hook. Directed by Tokuro Fujiwara, composed by Junko Tamiya. A true NES classic.
NES
1990
Introduced Rush the robotic dog and Proto Man. Composed by Yasuaki Fujita (“Bun Bun”). Eight new Robot Masters.
NES
1989
Tokuro Fujiwara’s licensed masterpiece. Pogo-stick platforming and Hiroshige Tonomura’s Moon Stage - a gem of the NES library.
NES
1990
Two-player co-op Disney platformer. Directed by Tokuro Fujiwara, composed by Junko Tamiya. Accessible, polished, charming.
NES
1991 JP / 1992 NA
Introduced the Mega Buster charge shot. Composer: Minae Fujii (“Ojalin”). New villain: Dr. Cossack (later Dr. Wily again).
NES
1992
Featured Mega Man’s new sidekick Beat the bird. Composed by Mari Yamaguchi (“Pinch”). Proto Man framed as the villain.
NES
1993 JP / 1994 NA
The final mainline NES entry. Published by Nintendo in North America. Composer: Yuko Takehara. Global Robot Masters theme.
SNES
1990 JP / 1991 NA
SNES conversion of the CPS-1 brawler. Missing two-player co-op and Guy due to cartridge constraints, but a remarkable home port.
SNES
1992
Direct sequel to the 1985 arcade original, directed by Tokuro Fujiwara. One of the SNES’s most demanding platformers.
SNES
1993
Updated SNES version with faster speed, four new fighters, and balance improvements. The definitive SNES fighting game.
SNES
1993 JP / 1994 NA
Directed by Keiji Inafune. Wall-sliding, dash mechanics, upgradeable armour. Darker tone and more complex design than the NES series.
Game Boy
1991
First Game Boy Mega Man entry. Condensed four Robot Masters from Mega Man 1 and Mega Man 2. Solid portable entry.
Game Boy
1991
Drew Robot Masters from Mega Man 2 and 3 NES games. Introduced Quint, a time-travelling Mega Man from the future.
Game Boy
1992
Drew from Mega Man 3 and 4. Introduced new villain Punk alongside returning Mega Man franchise Robot Masters.